10 out of 10, nothing less!!!! but as soon when I did go inside again in map3 I didn’t liked it anymore. map2, when I came out in the open, that I liked very much, very impressive, realy. it was that some patroling guys sometimes didn’t react, even when I stood in front of them, so that’s why I could go on, but I was thinking of leaving the game to be honnist. it was hard to hear the message that is told in the right speaker at the beginning, also are the patrolling combines to hard to pass, this is because it’s way to dark there, even with flashlight you can’t see where you’re going. I have to agree to all the other comments that are made here, for instance the one health point in the beginning, is this a error, (that you placed the player start to high?) because I realy wouldn’t know why you otherwise would like to make it like this, or it should be the difficult factor, but than you should think of something else. The Replay Experience Experiment aka TREE. Wivenhoe: The Fall Of Ravenholm | RTSL Menu
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